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128

Borneo Bulletin Yearbook 2021

In recent years, Brunei Darussalam has launched

several initiatives focussed on the creative

industry to diversify the country’s economy.

The creative industry is one of the most dynamic

sectors in the world economy. Among the sectors

linked to the industry are architecture, visual and

performing arts, film and television, computer

animation, web design and music.

Two industrial parks have been earmarked to

develop the technology and creative industry: the

Digital Junction and Anggerek Desa Technology

Park.

A working committee to oversee the

development of the creative industry in Brunei

is also being tabled by the government. The

committee is responsible for how the industry

can generate economic opportunities for young

people, especially to leverage on technology. It

will also help establish policies for a conducive

ecosystem for local enterprises to make them

competitive on the international stage.

Minister of Culture, Youth and Sports Major

General (Rtd) Dato Paduka Seri Haji Aminuddin

Ihsan bin Pehin Orang Kaya Saiful Mulok Dato

Seri Paduka Haji Abidin has said that the local

creative industry has shown promise in terms of

marketability, recalling recent events related to

arts and creativity.

The culture and arts sector in the ASEAN region

– including the creative industry – has not been

spared from the COVID-19 pandemic.

At the 9

th

Meeting of the ASEAN Ministers

Responsible for Culture and Arts (AMCA) on

October 23, 2020, Brunei’s Minister of Culture,

Youth and Sports highlighted adapting to the

situation and adopting new norms, leveraging

technology with a strong determination to be

more cohesive in its responses.

The meeting, with the theme ‘Impact of COVID-19

and Way Forward for the Culture and Arts Sector’,

agreed on the importance of continuing ASEAN’s

efforts in combating the effects of COVID-19,

particularly towards cultural practices, cultural

industries and creative arenas. The AMCA

ministers agreed to continue to work together in

the culture and arts sectors.

The ability of the creative sector in adapting to

the new norms of virtual service delivery was

also highlighted. This includes the optimisation of

technology to ensure business continuity through

e-library and e-exhibition platforms. Also noted

was the rise in e-commerce, e-performances and

online trainings; digital entrepreneurs; and new

media.

The Minister of Culture, Youth and Sports

believes the way forward for ASEAN in the

culture and arts sector is through leveraging

on technology to bridge ASEAN people, artists,

artisans and cultural practitioners.

The minister believes that technology should be

used to foster relationships towards a stronger

ASEAN Community. AMCA should also nurture

innovation and creativity through virtual means,

and increase the diversity of multi-media content

to promote traditional and contemporary ASEAN

artistic expressions.

CREATIVE INDUSTRY